使用多个顺序器获取无序指令

P. Oberoi, G. Sohi
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引用次数: 9

摘要

传统的指令获取机制在每个周期中获取连续的指令块。它们很难扩展,因为采取分支使得很难将这些块的大小增加到超过8条指令。已经提出了跟踪缓存作为此问题的解决方案,但是它们对缓存空间的使用效率不高。我们表明,对于现代乱序处理器,获取大块连续指令或广泛获取是低效的。与通常从程序中的单个点获取大块指令的方法不同,我们提出了一种从程序中的多个点获取小块指令的高带宽获取机制。在本文中,我们证明了通过使用多个窄取单元并行操作来实现高带宽取是可能的。我们的机制执行起来和跟踪缓存一样好,不浪费缓存空间,对指令缓存丢失更有弹性,并且非常适合需要获取多个线程的技术,比如多线程、双路径执行和推测线程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Out-of-order instruction fetch using multiple sequencers
Conventional instruction fetch mechanisms fetch contiguous blocks of instructions in each cycle. They are difficult to scale since taken branches make it hard to increase the size of these blocks beyond eight instructions. Trace caches have been proposed as a solution to this problem, but they use cache space inefficiently. We show that fetching large blocks of contiguous instructions, or wide fetch, is inefficient for modern out-of-order processors. Instead of the usual approach of fetching large blocks of instructions from a single point in the program, we propose a high-bandwidth fetch mechanism that fetches small blocks of instructions from multiple points in a program. In this paper, we demonstrate that it is possible to achieve high-bandwidth fetch by using multiple narrow fetch units operating in parallel. Our mechanism performs as well as a trace cache, does not waste cache space, is more resilient to instruction cache misses, and is a natural fit for techniques that require fetching multiple threads, like multithreading, dual-path execution, and speculative threads.
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