基于iPad的严肃游戏支持老年人认知康复

Alejandro Rodríguez Isasi, A. Mendez Zorrilla, B. García Zapirain
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引用次数: 3

摘要

本文件所描述的系统包括设计、开发和评估用于老年人认知康复和娱乐的严肃游戏/活动。该系统的主要目标是帮助这群人提高他们的一些技能,比如空间视觉、记忆力或通过拼图和宾果游戏提高注意力。组装图片所需要的脑力劳动就像一种刺激,可以增强这些能力,通过玩这些图片可以提高他们的注意力技能。这套游戏会监控玩家所采取的所有步骤,向他们展示为多点触控平台开发的不同活动。该系统在20名高年级学生中进行了测试。所获得的值表明,与完成任务所需时间有关的建议与宾果最难接受的难度水平之间存在一些差异(只有6人想继续这项活动的最高水平)。因此,与阅读速度或注意力相比,他们在空间视觉方面的问题更少。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Supporting elderly people's cognitive rehabilitation with iPad based serious games
The system described in this document consists in the design, development and evaluation of Serious Games/activities for the cognitive rehabilitation and entertainment of elderly people. The main objective of the system is to help this group improve some of their skills, such as spatial vision, memory or attention using puzzles and bingo activities. The mental effort required for assembling the pictures acts as a stimulus to sharpen those abilities, and by playing they increase their attention skills. The set of games monitor all the steps taken by the players, showing them different activities developed for multitouch platforms. The system was tested on a group of 20 seniors. The values obtained indicated some differences between the proposed related to the time used to complete the task and the level of difficulty being the bingo less accepted (only 6 wanted to continue with the highest levels of this activity). Thus, they have less problems with spatial vision than with reading speed or attention.
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