基于布局的对象导航因果推理

Sixian Zhang, Xinhang Song, Weijie Li, Yubing Bai, Xinyao Yu, Shuqiang Jiang
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引用次数: 5

摘要

以前的ObjectNav任务尝试在训练过程中学习视觉输入和目标之间的关联(例如关系图)。这种关联包含了训练环境中导航的先验知识,记为经验。当测试中不可见的环境与训练中获得的先验知识之间的布局差距很小时,经验对帮助智能体推断目标的可能位置有积极的影响。然而,当布局间隙很大时,体验会对导航产生负面影响。在保留体验的积极影响、消除体验的消极影响的基础上,提出了基于因果推理的基于布局的软总直接影响(L-sTDE)框架来调整导航策略的预测。特别是,我们建议计算布局间隙,其定义为对象布局的后验分布和先验分布之间的KL散度。然后提出了基于布局间隙的sTDE来适当控制体验效果。在AI2THOR、RoboTHOR和Habitat上的实验结果验证了该方法的有效性。代码可在https://github.com/sx-zhang/Layout-based-sTDE.git上获得。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Layout-based Causal Inference for Object Navigation
Previous works for ObjectNav task attempt to learn the association (e.g. relation graph) between the visual inputs and the goal during training. Such association contains the prior knowledge of navigating in training environments, which is denoted as the experience. The experience performs a positive effect on helping the agent infer the likely location of the goal when the layout gap between the unseen environments of the test and the prior knowledge obtained in training is minor. However, when the layout gap is significant, the experience exerts a negative effect on navigation. Motivated by keeping the positive effect and removing the negative effect of the experience, we propose the layout-based soft Total Direct Effect (L-sTDE) framework based on the causal inference to adjust the prediction of the navigation policy. In particular, we propose to calculate the layout gap which is defined as the KL divergence between the posterior and the prior distribution of the object layout. Then the sTDE is proposed to appropriately control the effect of the experience based on the layout gap. Experimental results on AI2THOR, RoboTHOR, and Habitat demonstrate the effectiveness of our method. The code is available at https://github.com/sx-zhang/Layout-based-sTDE.git.
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