利用双监视器系统和一组反射镜获得立体图像

F. Ramírez, Marva Angélica Mora Lumbreras
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引用次数: 3

摘要

现在很常见的个人电脑有两个显示器,他们所需要的只是一个输出到(至少)两个显示器的视频卡,这两个显示器应该尽可能相同,并通过每个显示器显示立体声对中的每个图像。本文首先展示了如何构建一组简单的镜子,以便每只眼睛都能看到不同的显示器,其次,如何编写一个OpenGL代码来计算运动场景的正确立体声对并显示它们,每个都在自己的显示器上,使我们能够在真正的3D中看到它。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Obtaining Stereographics Using a Two-Monitor System and a Set of Mirrors
Nowadays is quite common to find personal computers with two monitors, all they need is a video card with outputs to (at least) two monitors, which should be as identical as possible, and show each image in the stereo pair, through each monitor. This paper shows first how to build a simple set of mirrors so that each eye will look at a different monitor, and second, how to write an OpenGL code that computes correct stereo pairs of a moving scene and displays them, each on its own monitor, enabling us to see it in real 3D.
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