医学中支持协同虚拟环境(CVEs)的点对点多播架构

P. V. F. Paiva, L. Machado, J. Oliveira
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引用次数: 13

摘要

协作虚拟环境(cve)可以改善远程用户在学习或培训特定任务技能时彼此交互的方式。CVE的一个应用是模拟医疗程序的可能性,其中一组远程用户可以同时进行培训和交互。重要的是,cve的网络问题和性能评估使我们能够了解此类系统如何在互联网上工作,以及对多传感器和实时数据的要求。因此,本文揭示了一种点对点多播网络架构在CyberMed VR框架协同模块上的实现问题。已知多播协议可以提供更好的可伸缩性并减少cve上的带宽使用,从而实现更好的体验质量(QoE)。最后给出了性能评估实验的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Peer-to-Peer Multicast Architecture for Supporting Collaborative Virtual Environments (CVEs) in Medicine
Collaborative Virtual Environments (CVEs) can improve the way remote users interact with one another while learning or training skills on a given task. One CVE's application is the possibility of simulating medical procedures in which a group of remote users can train and interact simultaneously. It is important that networking issues and performance evaluation of CVEs allows us to understand how such systems can work in the Internet, as well as the requirements for multisensorial and real-time data. Thus, this paper discloses implementation issues of a peer-to-peer multicast network architecture on the collaborative module of the CyberMed VR framework. The multicast protocol is known to provide better scalability and decrease the use of bandwidth on CVEs, allowing better Quality of Experience (QoE). Finally it presents the results of a performance evaluation experiment.
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