在汽车Linux信息娱乐系统中添加Android功能:可用的虚拟化技术

Srdjan Usorac, Dejan Bogdanović, Dario Perić, Ž. Lukač
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引用次数: 0

摘要

人们使用Android应用程序进行日常活动。这就是为什么最常见的车载信息娱乐(IVI)消费者需求是支持具有用户吸引力的Android应用程序。然而,许多原始设备制造商(oem)已经基于Linux操作系统开发了他们的汽车IVI领域。几年前,Google开始开发Android Automotive,作为基于Android的汽车IVI领域解决方案。由于竞争激烈,汽车行业正在寻找不同的方式来增加对Android应用程序的支持。但是,考虑到建立显著的UI/UX特性所付出的努力,在已经存在的Linux上运行Android应用程序并不是一件容易的事情。本文概述了两种基于软件的虚拟化解决方案,用于在已经运行的Linux IVI域中添加对Android应用程序的支持。解决方案是已在生产中使用的管理程序技术和在汽车领域相对较新的容器技术。两种解决方案都部署在相同的汽车级平台上,以保持相同的测试条件。在特定的管理程序和容器运行时解决方案之间评估内存消耗。这篇论文的结论是,最好是使用容器技术在几个Android应用程序的内存使用情况事先不知道的系统中添加Android支持。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adding Android capabilities in automotive Linux infotainment: available virtualization technologies
People use Android applications to perform everyday activities. That is why the most common In-Vehicle Infotainment (IVI) consumer requirement is the support for user-attractive Android applications. However, many Original Equipment Manufacturers (OEMs) have developed their automotive IVI domain based on Linux OS. A few years ago, Google started to develop Android Automotive as an Android-based solution for the automotive IVI domain. Because of competition, the automotive industry is looking for different ways of adding support for Android applications. But having Android applications in an already present Linux is not an easy task considering the amount of effort put in establishing noticeable UI/UX features. This paper gives an overview of two software-based virtualization solutions for adding support for Android applications on an already running Linux IVI domain. The solutions are hypervisor technology, already used in production, and container technology, a relatively new approach in the automotive. Both solutions are deployed on the same automotive-grade platform to preserve the same test conditions. The memory consumption is evaluated between a specific hypervisor and container runtime solution. The paper concludes that it is better to use container technology to add Android support to systems where memory usage by several Android applications is not known in advance.
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