异构P2P流的资源优化利用研究

Dongyu Liu, Fei Li, Songqing Chen
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引用次数: 9

摘要

尽管已经进行了大量的研究来提高最终用户感知的互联网P2P流媒体质量,但很少有人知道可用资源可实现性能的上限,以便不同的设计可以进行比较。另一方面,目前的实践表明,为了向最终用户提供高质量的流媒体,p2p辅助流媒体系统对服务器容量的需求不断增加。研究和实践都需要一种能够最佳地利用现有对等资源的设计。在本文中,我们首先提出了一个新的设计,旨在揭示异构P2P流系统的最佳可实现吞吐量。我们测量各种设计之间的性能差距和最佳资源分配。通过大量的仿真,我们发现一些典型的现有设计并没有充分发挥系统资源的潜力。然而,控制开销阻碍了这种最佳方法的采用。然后,我们设计了一个混合系统来权衡资源分配和利用的成本。这种混合方法在利用效率上有一个已被证明的理论界限。仿真结果表明,与最优资源分配相比,我们提出的混合设计可以实现接近最优(高达90%美元)的利用率,而只使用更少(低于4%美元)的控制开销。我们的研究结果为当前p2p辅助流实践和未来协议设计中的服务器容量规划提供了基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards Optimal Resource Utilization in Heterogeneous P2P Streaming
Though plenty of research has been conducted to improve Internet P2P streaming quality perceived by end-users, little has been known about the upper bounds of achievable performance with available resources so that different designs could compare against. On the other hand, the current practice has shown increasing demand of server capacities in P2P-assisted streaming systems in order to maintain high-quality streaming to end-users. Both research and practice call for a design that can optimally utilize available peer resources. In the paper, we first present a new design, aiming to reveal the best achievable throughput for heterogeneous P2P streaming systems. We measure the performance gaps between various designs and this optimal resource allocation. Through extensive simulations, we find out that several typical existing designs have not fully exploited the potential of system resources. However, the control overhead prohibits the adoption of this optimal approach. Then, we design a hybrid system in trading off the cost of assignment and utilization of resources. This hybrid approach has a proved theoretical bound on efficiency of utilization. Simulation results show that compared with the optimal resource allocation, our proposed hybrid design can achieve near-optimal (up to $90\%$) utilization while only use much less (below $4\%$) control overhead. Our results provide a basis for both server capacity planning in current P2P-assisted streaming practice and future protocol designs.
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