用迭代贪心算法求解带设置的大规模背包问题

S. Bouamama, C. Blum
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引用次数: 3

摘要

本文提出了一种改进的迭代贪心算法,用于求解NP-hard背包问题,即带设置的背包问题。与经典的0-1背包问题相反,物品属于不同的类别,从特定类别中选择至少一件物品会消耗类别设置能力,并减少必须支付的罚款的总利润。我们的技术性能与来自文献的复杂的、基于树搜索的启发式方法和CPLEX在各自的ILP模型中的应用进行了比较。实验结果表明,该方法优于文献中的启发式算法,在大中型问题实例上的性能优于CPLEX算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
On solving large-scale instances of the knapsack problem with setup by means of an iterated greedy algorithm
This paper proposes a modified iterated greedy algorithm for solving an NP-hard knapsack problem known as the knapsack problem with setup. In contrast to the classical 0–1 knapsack problem, items belong to different classes, and choosing at least one item from a specific class causes a class setup capacity to be consumed and a reduction of the total profit in terms of a penalty that has to be paid. The performance of our technique was compared with those of both a sophisticated, tree-search based, heuristic from the literature and the application of CPLEX to the respective ILP model. Experimental results show that the proposed technique outperforms the heuristic from the literature and yields better performance than CPLEX for medium and large size problem instances.
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