使用双目3D眼睛模型的无校准凝视跟踪

Takashi Nagamatsu, J. Kamahara, Naoki Tanaka
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引用次数: 41

摘要

本文提出了一种利用两对立体摄像机估计显示器凝视点(POG)的无标定方法。通过使用一对相机和两个光源,可以估计出眼睛的光轴和角膜中心的位置。这种估计是通过使用角膜的球形模型来实现的。一对摄像机用于左眼光轴的估计,另一对用于右眼光轴的估计。光轴与显示器的交点称为光轴点(POA)。POG大约被估计为连接双眼poa与显示器的线的中点。我们基于该方法开发了一个原型系统,并证明了POA的中点比每个POA更接近用户注视的基准点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Calibration-free gaze tracking using a binocular 3D eye model
This paper presents a calibration-free method for estimating the point of gaze (POG) on a display by using two pairs of stereo cameras. By using one pair of cameras and two light sources, the optical axis of the eye and the position of the center of the cornea can be estimated. This estimation is carried out by using a spherical model of the cornea. One pair of cameras is used for the estimation of the optical axis of the left eye, and the other pair is used for the estimation of the optical axis of the right eye. The point of intersection of optical axis with the display is termed the point of the optical axis (POA). The POG is approximately estimated as the midpoint of the line joining POAs of both the eyes with the display. We have developed a prototype system based on this method and demonstrated that the midpoint of POAs was closer to the fiducial point that the user gazed at than each POA.
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