{"title":"Temari and Shadow:一个结合了虚拟手工艺和真实影子的互动装置","authors":"Noriyasu Obushi, M. Koshino","doi":"10.1145/3234253.3234321","DOIUrl":null,"url":null,"abstract":"To provide cultural night experiences with tourists in Kanazawa City, we exhibited our interactive digital installation titled \"Temari and Shadow\" at the open space of the 21st Century Museum of Contemporary Art, Kanazawa. Our installation utilizes shadows cast by people standing in front of a projector. We chose Kanazawa's Kaga Temari, a hand-sized colorful toy ball made of thread, as a motif of this work. Our shadow-based system achieved 60 fps in rendering and we estimate that the time required for the response of a shadow is 133 ms. However, the latency can be shortened by a projector with a higher refresh rate. The result of the questionnaire at the exhibition suggests that our system is widely accepted by the people of various ages.","PeriodicalId":137787,"journal":{"name":"Proceedings of the Virtual Reality International Conference - Laval Virtual","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-04-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Temari and Shadow: an interactive installation combining virtual handicraft and real shadow\",\"authors\":\"Noriyasu Obushi, M. Koshino\",\"doi\":\"10.1145/3234253.3234321\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"To provide cultural night experiences with tourists in Kanazawa City, we exhibited our interactive digital installation titled \\\"Temari and Shadow\\\" at the open space of the 21st Century Museum of Contemporary Art, Kanazawa. Our installation utilizes shadows cast by people standing in front of a projector. We chose Kanazawa's Kaga Temari, a hand-sized colorful toy ball made of thread, as a motif of this work. Our shadow-based system achieved 60 fps in rendering and we estimate that the time required for the response of a shadow is 133 ms. However, the latency can be shortened by a projector with a higher refresh rate. The result of the questionnaire at the exhibition suggests that our system is widely accepted by the people of various ages.\",\"PeriodicalId\":137787,\"journal\":{\"name\":\"Proceedings of the Virtual Reality International Conference - Laval Virtual\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-04-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Virtual Reality International Conference - Laval Virtual\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3234253.3234321\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Virtual Reality International Conference - Laval Virtual","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3234253.3234321","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Temari and Shadow: an interactive installation combining virtual handicraft and real shadow
To provide cultural night experiences with tourists in Kanazawa City, we exhibited our interactive digital installation titled "Temari and Shadow" at the open space of the 21st Century Museum of Contemporary Art, Kanazawa. Our installation utilizes shadows cast by people standing in front of a projector. We chose Kanazawa's Kaga Temari, a hand-sized colorful toy ball made of thread, as a motif of this work. Our shadow-based system achieved 60 fps in rendering and we estimate that the time required for the response of a shadow is 133 ms. However, the latency can be shortened by a projector with a higher refresh rate. The result of the questionnaire at the exhibition suggests that our system is widely accepted by the people of various ages.