参与式设计方法探讨非手语聋人及重听用户视频会议体验的设计方向

Yeon Soo Kim, Sunok Lee, Sangsu Lee
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引用次数: 3

摘要

新冠肺炎疫情的爆发使人们的日常活动从面对面转向以视频为媒介。许多听力损失的人由于视频会议界面的视觉效果不佳而遇到认知超载,因此发现会议内容难以理解。本研究采用参与式设计方法调查聋人和重听人(DHH)用户的隐性需求。DHH用户在研讨会上展示了减轻他们困难的方法,例如强调视觉层次结构或为固定位置分配视觉线索。这些发现被用于制定设计方向,以创造一个更具包容性的在线环境。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Participatory Design Approach to Explore Design Directions for Enhancing Videoconferencing Experience for Non-signing Deaf and Hard of Hearing Users
The breakout of the COVID-19 pandemic shifted people’s daily activities from in-person to video-mediated ones. Many people with hearing loss encounter cognitive overload due to ineffective visuals of the videoconferencing interface and therefore find meeting contents difficult to comprehend. This research incorporates a participatory design methodology to investigate the Deaf and Hard of Hearing (DHH) users’ tacit needs. DHH users demonstrated ways of mitigating their hardships in the workshop, such as emphasizing the visual hierarchy or assigning visual cues to fixed positions. These findings are used in developing design directions for creating a more inclusive online environment.
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