{"title":"可穿戴计算中的视觉上下文感知","authors":"Thad Starner, B. Schiele, A. Pentland","doi":"10.1109/ISWC.1998.729529","DOIUrl":null,"url":null,"abstract":"Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, a wearable computer can spend more time observing its user to provide serendipitous information, manage interruptions and tasks, and predict future needs without being directly commanded by the user. This paper introduces an assistant for playing the real-space game Patrol. This assistant tracks the wearer's location and current task through computer vision techniques and without off-body infrastructure. In addition, this paper continues augmented reality research, started in 1995, for binding virtual data to physical locations.","PeriodicalId":199366,"journal":{"name":"Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215)","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"172","resultStr":"{\"title\":\"Visual contextual awareness in wearable computing\",\"authors\":\"Thad Starner, B. Schiele, A. Pentland\",\"doi\":\"10.1109/ISWC.1998.729529\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, a wearable computer can spend more time observing its user to provide serendipitous information, manage interruptions and tasks, and predict future needs without being directly commanded by the user. This paper introduces an assistant for playing the real-space game Patrol. This assistant tracks the wearer's location and current task through computer vision techniques and without off-body infrastructure. In addition, this paper continues augmented reality research, started in 1995, for binding virtual data to physical locations.\",\"PeriodicalId\":199366,\"journal\":{\"name\":\"Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215)\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"172\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISWC.1998.729529\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digest of Papers. Second International Symposium on Wearable Computers (Cat. No.98EX215)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISWC.1998.729529","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, a wearable computer can spend more time observing its user to provide serendipitous information, manage interruptions and tasks, and predict future needs without being directly commanded by the user. This paper introduces an assistant for playing the real-space game Patrol. This assistant tracks the wearer's location and current task through computer vision techniques and without off-body infrastructure. In addition, this paper continues augmented reality research, started in 1995, for binding virtual data to physical locations.