在连接机上使用几何散列的对象识别

Olivier Bourdon, G. Medioni
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引用次数: 32

摘要

提出了一个在现实场景(遮挡、旋转、平移和透视)下识别二维物体的系统并行实现。使用预处理阶段和识别阶段。这两个阶段都在连接机上实现了,用n/sup x/个处理器(x>)实现了O(n/sup -x/)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Object recognition using geometric hashing on the Connection Machine
A parallel implementation of a system to recognize 2D objects under realistic scenarios (occlusion, rotation, translation, and perspective) is presented. A preprocessing phase and a recognition phase are used. Both phases have been implemented on the Connection Machine, achieving O(n/sup -x/) with n/sup x/ processors (x>
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