利用拓扑图将属n的三维自由曲面切割成单个边界曲面

D. Steiner, A. Fischer
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引用次数: 27

摘要

在逆向工程中,自由曲面的曲面重构方法主要基于几何准则,而忽略了拓扑因素。目前的方法是基于局部参数化的自底向上的方法,从点到密集网格,最后到平滑连接的斑块进行重建。然而,这种类型的重建可能存在拓扑问题,可能导致参数化困难、嘈杂的表面行为和纹理异常。这类问题在具有复杂拓扑结构的n类凹物体和形状中特别常见。为避免上述问题,提出并实现了一种新的全局拓扑切割方法。该过程主要分为两个阶段:(1)计算网格上的等值曲线并提取拓扑图;(2)根据拓扑图计算的曲线切割准则对网格进行切割。所得到的网格是一个单一的边界网格,因此可以平铺到磁盘上。算法的时间复杂度为O(n log(n))。为了证明切割过程的可行性,网格也被平面化。平坦的网格可以用于全局参数化,表面拟合和纹理映射。切割过程的鲁棒性证明了几个例子,使用雕刻自由形状的对象与属n。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Cutting 3D freeform objects with genus-n into single boundary surfaces using topological graphs
In reverse engineering, surface reconstruction methods for freeform objects are based mainly on geometrical criteria, while topological factors are neglected. Current methods use a bottom-up approach based on local parameterization to reconstruct the object from points to a dense mesh and finally to smooth connected patches. This type of reconstruction, however, can have topological problems that might lead to parameterization difficulties, noisy surface behavior and texture anomalies. Such problems are particularly common with concave objects and shapes with complex topology of genus-n. To avoid the above problems, a new global topological approach for cutting objects with genus-n was developed and implemented. The proposed process is based on two main stages: (1) computing iso-curves on the mesh and extracting the topological graph, and (2) cutting the mesh according to the curve cutting guidelines that are calculated from the topological graph. The resulting mesh is a single boundary mesh and therefore can be flattened onto a disk. The time complexity of the algorithm is O(n log(n)). To demonstrate the feasibility of the cutting process, the mesh was also flattened. The flattened mesh can then be used for global parameterization, surface fitting and texture mapping. The robustness of the cutting process is demonstrated on several examples using sculptured freeform objects with genus-n.
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