{"title":"对分布式多媒体通信的Qos支持","authors":"F. Garcia, D. Hutchison, A. Mauthe, N. Yeadon","doi":"10.1109/ICDP.1996.864221","DOIUrl":null,"url":null,"abstract":"The nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. Multimedia traffic needs to be delivered to end-systems, networks and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality of Service (QoS) mechanisms are required that can ensure full quality media playout at high-performance workstations while at the same time providing appropriately filtered lower quality media for playout at low-end systems. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a lowest common denominator premise where the quality provided depends on the least capable link or node involved in the multicast session. In this paper we discuss a QoS model to provide receiver-dependent QoS based on filtering techniques, and we present initial experimental results.","PeriodicalId":127207,"journal":{"name":"Proceedings of IFIP/IEEE International Conference on Distributed Platforms","volume":"74 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"30","resultStr":"{\"title\":\"Qos support for distributed multimedia communications\",\"authors\":\"F. Garcia, D. Hutchison, A. Mauthe, N. Yeadon\",\"doi\":\"10.1109/ICDP.1996.864221\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. Multimedia traffic needs to be delivered to end-systems, networks and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality of Service (QoS) mechanisms are required that can ensure full quality media playout at high-performance workstations while at the same time providing appropriately filtered lower quality media for playout at low-end systems. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a lowest common denominator premise where the quality provided depends on the least capable link or node involved in the multicast session. In this paper we discuss a QoS model to provide receiver-dependent QoS based on filtering techniques, and we present initial experimental results.\",\"PeriodicalId\":127207,\"journal\":{\"name\":\"Proceedings of IFIP/IEEE International Conference on Distributed Platforms\",\"volume\":\"74 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"30\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of IFIP/IEEE International Conference on Distributed Platforms\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICDP.1996.864221\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of IFIP/IEEE International Conference on Distributed Platforms","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDP.1996.864221","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Qos support for distributed multimedia communications
The nature of distributed multimedia applications is such that they require multipeer communication support mechanisms. Multimedia traffic needs to be delivered to end-systems, networks and end-users in a form that they can handle while satisfying the constraints imposed by the multimedia application. Quality of Service (QoS) mechanisms are required that can ensure full quality media playout at high-performance workstations while at the same time providing appropriately filtered lower quality media for playout at low-end systems. Existing multicast support mechanisms are deficient for this purpose, in a heterogeneous environment, because they work on a lowest common denominator premise where the quality provided depends on the least capable link or node involved in the multicast session. In this paper we discuss a QoS model to provide receiver-dependent QoS based on filtering techniques, and we present initial experimental results.