婴儿脸:用于小型显示器的用户界面设计

A. Marcus, Joseph V. Ferrante, Timo Kinnunen, K. Kuutti, E. Sparre
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引用次数: 41

摘要

用户面对面会议和文献通常关注的是大型调色板、高空间分辨率和大尺寸显示器被认为可用的项目。许多消费者信息设备和手持设备的特性往往比较有限,但是,将Web、生产力工具、数据库、事务和娱乐的功能带给越来越多的人,或者至少不在高性能pc、nc或工作站面前,这一点变得越来越重要。专业人士对设计小型显示器图形用户界面的挑战和成就有深刻的见解,他们将讨论设计许多特性明显受限的fa产品的最佳方法,例如字体、颜色分辨率、空间分辨率和图形。这些可能被称为“娃娃脸”的用户界面在某些方面看起来更简单,但当一个人在设计时考虑到它们有限的特征时,实际上也是一个相当复杂的设计挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Baby faces: user-interface design for small displays
User in&face conferences and literature usually dwell upon projects in which large color palettes, high spatial resolution, and large-size displays are presumed to be available. Many consumer information appliances and handheld devices are often more limited in their characteristics, yet m increasingly important to bring the power of the Web, productivity tools, databases, transactions, and entertainment to more and more people on the go, or at least not in front of higher-performance PCs, NCs, or workstations. Professionals with insight into the challenges and achievements of designing graphical user interfaces for small displays will debate the best way to design fa products in which many characteristics are significantly limited, e.g., fonts, color resolution, spatial resolution, and graphics. These user interfaces, which might be called “baby faces” seem simpler in some ways, but also are actually quite complex as a design challenge when one designs to account for their limited characteristics.
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