基于智能任务分配的图像分布式渲染

David Vallejo-Fernandez, C. Glez-Morcillo, Javier Angulo, J. Albusac
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引用次数: 2

摘要

在本文中,我们提出了一种灵活的任务分配机制,以减少绘制复杂3D场景所花费的时间。这种机制在采用细-粗方法时特别有用,即在分发单个图像的呈现时。所提出的机制已集成到先前为分布式呈现设计的多智能体体系结构中,并与以前基于单个任务或工作单元拍卖的任务分配方法进行了比较。所获得的结果显示了相关的进展,并证明了在复杂3D场景的分布渲染时需要新的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Distributed Rendering of Images through Intelligent Task Distribution
In this paper we propose a flexible task distribution mechanism in order to reduce the time spent in rendering complex 3D scenes. This kind of mechanisms are particularly useful when adopting a fine-coarse approach, that is, when distributing the rendering of a single image. The proposed mechanism has been integrated into a multi-agent architecture previously designed for distributed rendering and compared to the former task distribution method, which was based on single auctions of tasks or work units. The obtained results show relevant advances and justify the need for new approaches when distributing the rendering of complex 3D scenes.
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