用基因调控网络控制合作与冲突的连续行为

Sylvain Cussat-Blanc, Stéphane Sanchez, Y. Duthen
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引用次数: 13

摘要

人工基因调控网络(GRN)通常在发育模型中模拟细胞行为。然而,自2003年以来,基于GRN的控制器已被应用于机器人,以解决传感器和执行器较少的问题。在本文中,我们展示了我们为电子游戏中的智能代理设计有效的基于grn的控制器的第一步。我们还将介绍一个实验,Radbot,在这个实验中,机器人必须同时处理和管理四个相互冲突和合作的连续动作。最后,我们将展示如何进化基于grn的控制器来解决Radbot实验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Controlling cooperative and conflicting continuous actions with a Gene Regulatory Network
Artificial Gene Regulatory Networks (GRN) usually simulate cell behavior in developmental models. However, since 2003, GRN based controllers have been applied to robots to solve problems with few sensors and actuators. In this paper, we present our first steps toward an effective GRN-based controller for intelligent agents in video games. We will also introduce an experiment, the Radbot, where a robot has to handle and manage simultaneously four conflicting and cooperative continuous actions. Finally, we will show how a GRN-based controller can be evolved to solve the Radbot experiment.
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