虚拟现实学习资源及应用系统架构设计

Fuan Wen, Haoliang Wang, Lei Bao
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引用次数: 0

摘要

虚拟现实教学在推动信息化教学的过程中发挥了重要作用,但目前本地化、单机化的学习系统造成了教学或学习资源开发和运营成本的浪费,极大地影响了虚拟现实教学的发展和应用。本文借鉴了国内外成熟的虚拟现实学习资源平台的设计模型,利用现有的虚拟现实学习资源分类标准,结合管理平台的三层技术架构。设计了一种基于学习资源、管理平台、在线设备和终端设备的新型虚拟现实教学资源与应用系统架构,并对不同子系统的相关功能进行了描述,希望为VR教学的设计与开发创造良好的环境,同时为广大信息技术教学应用研究者提供参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual reality learning resources and application system architecture design
Virtual reality teaching has played an important role in the process of promoting information teaching, but the current localized, stand-alone learning system has caused a waste of teaching or learning resource development and operating costs, which has greatly affected virtual reality teaching development and application. This paper draws on the design model of mature virtual reality learning resources platform at home and abroad, using the existing classification standards of virtual reality learning resources, and combines the three-tier technical architecture of the management platform. Designed a new virtual reality teaching resource and application system architecture based on learning resources, management platforms, online equipment and terminal equipment, and described the related functions of different subsystems, hoping to create a good environment for the design and development of VR teaching, and at the same time provide a reference for the majority of information technology teaching application researchers.
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