艺术品的自动3D建模和可视化音频在增强现实环境

Elijah Schwelling, Kyungjin Yoo
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引用次数: 0

摘要

近年来,传统艺术博物馆开始使用AR/VR技术使参观更具吸引力和互动性。本文详细介绍了一个应用程序,该应用程序提供了在AR视图中立即吸引和教育博物馆游客的功能。该应用程序在扫描的艺术品上叠加自动生成的3D表示,以及作品的作者身份、标题和创作日期。GUI允许用户放大或缩小3D表示的深度尺度,以及搜索相关的音乐作品。将音乐作为音频输入,生成的3D模型将通过根据输入频率改变深度尺度来充当音频可视化器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Automatic 3D modeling of artwork and visualizing audio in an augmented reality environment
In recent years, traditional art museums have begun to use AR/VR technology to make visits more engaging and interactive. This paper details an application which provides features designed to be immediately engaging and educational to museum visitors within an AR view. The application superimposes an automatically generated 3D representation over a scanned artwork, along with the work's authorship, title, and date of creation. A GUI allows the user to exaggerate or decrease the depth scale of the 3D representation, as well as to search for related works of music. Given this music as audio input, the generated 3D model will act as an audio visualizer by changing depth scale based on input frequency.
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