用户音频操作恢复

Vahid Mashayekhi, M. Maley, J. Riedl
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引用次数: 2

摘要

支持用户恢复的计算机界面可以从根本上改变用户的交互风格。用户可以自由地探索备选方案,确信他们可以撤销操作并在必要时恢复以前的状态。文本编辑器(如EMACS)就是这样一个系统的示例,用户可以在其中将编辑会话的状态恢复到正确的先前状态。文本、图形和许多其他媒体类型的编辑器通常支持用户恢复。在使用音频的应用程序中,对恢复的支持和理解并不普遍。音频的特点是其体积大,缺乏易于索引,难以定义逆操作。我们提出了一个音频操作恢复的理论模型,以帮助用户界面设计者和实现者。我们的模型将音频操作映射到恢复策略,然后将恢复策略映射到恢复机制。该模型使用音频操作分类,有助于选择适用的恢复策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User recovery of audio operations
Computer interfaces that support user recovery can radically alter a user's interaction style. Users can explore alternatives freely, secure in the knowledge that they can undo actions and restore previous states if necessary. A text-editor, like EMACS, where users can restore the state of an editing session to a correct previous state, is an example of such a system. Editors for textual, graphical, and many other media types commonly support user recovery. Support for and understanding of recovery in applications that use audio is not as widespread. Audio is characterized by its large volume, lack of easy indexing, and difficulty in defining inverse operations. We present a theoretical model of recovery for audio operations to help user interface designers and implementers. Our model maps an audio operation to a recovery policy and then the recovery policy to a recovery mechanism. The model uses a classification of audio operations that aids in choosing applicable recovery policies.
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