使用随机局部搜索的环境团队探索

Ramoni O. Lasisi, R. Dupont
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引用次数: 0

摘要

我们研究了使用随机局部搜索(SLS)技术来探索智能体的知识和探索这种环境的时间有限的环境。我们扩展了一项使用进化算法在模拟环境中进化团队的工作。我们的工作提出了SLS的状态和邻域概念的形式化,并使用有趣单元的数量提供了代理团队的评估。此外,我们修改环境以包含随机分布在感兴趣的细胞中的目标。在这种情况下,代理需要搜索目标。不同规模的团队进行的实验显示了我们的技术的有效性。团队能够在超过70%的环境中完成探索,而在最好的情况下,他们能够在有限的时间内完成超过80%的环境探索。这些结果与以往的工作结果进行了比较。有趣的是,当网格的大小为12时,所有的智能体团队都能够在三种环境中平均找到所有的目标。这100%是特工团队的功劳。但是,随着环境的大小变大,性能可能会下降。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Team Exploration of Environments Using Stochastic Local Search
We investigate the use of Stochastic Local Search (SLS) technique to explore environments where agents ’ knowledge and the time to explore such environments are limited. We extend a work that uses evolutionary algorithms to evolve teams in simulated environments. Our work proposes a formalization of the concept of state and neighborhood for SLS and provides evaluation of agents ’ teams using number of interesting cells. Further, we modify the environments to include goals that are randomly distributed among interesting cells. Agents in this case are then required to search for goals. Experiments using teams of different sizes show the effectiveness of our technique. Teams were able to complete exploration of more than 70% of the environments, while in the best cases , they were able to complete explorations of more than 80% of the environments within limited time steps. These results compare with those of the previous work. It is interesting to note that all teams of agents were able to find on average all the goals in the three environments when the size of the grid is 12. This is a 100% achievement by the agents ’ teams. However, performance can be seen to degrade as the environments ’ sizes become larger.
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