历史文化遗产互动模型的创造及其在教学活动中的应用

V. Ponomarev
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引用次数: 0

摘要

本文以虚拟博物馆“胜利战士”、“坦波夫土地遗产”、“哥萨克历史桌面博物馆:增强现实技术”为例,探讨了大学生如何在虚拟博物馆的基础上创建互动文化遗产和虚拟博物馆展览的问题,以及在教育活动中的应用。这些虚拟博物馆的工作是由莫斯科国立科技与管理大学的学生和教师在莫斯科教育和科学部、联邦青年事务局和总统资助基金的支持下进行的。描述了创建交互式对象的原则,创建虚拟博物馆的技术,以及为项目目标受众研究各种类型内容的结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Creation of Interactive Models of Historical and Cultural Heritage Objects and Their Use in Pedagogical Activities
The issues of teaching university students to create interactive objects of cultural heritage and assemble virtual museum expositions on their basis using the example of virtual museums "Soldiers of Victory", "Heritage of the Tambov Land", "Desktop Museum of the History of the Cossacks: Augmented Reality Technologies", as well as their application in educational activities, are considered in the article. Work on these virtual museums is carried out by students and teachers of K.G. Razumovsky Moscow State University of Technologies and Management with the support of the Moscow Department of Education and Science, the Federal Agency for Youth Affairs and the Presidential Grants Fund. The principles of creating interactive objects, technologies for creating virtual museums, as well as the results of studying various types of content for the target audience of projects are described.
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