{"title":"中低端动画工具的整合:以芝加哥公牛队直播动画制作路径为例","authors":"Carlos R. Morales","doi":"10.1109/IV.1999.781582","DOIUrl":null,"url":null,"abstract":"The broadcast animation division of High Voltage Software was contracted by the Chicago Bulls Organization to complete an animated opening to be shown at the United Center and on television before each home game. A team of animators and compositors developed a production pathway based on the use of motion capture data to coordinate the use of high-end NURBS based animation and lower-end polygonal based animation tools, and compositing software.","PeriodicalId":340240,"journal":{"name":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","volume":"97 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Integration of high-end and low-end animation tools: a case study of the production pathway for the Chicago Bulls broadcast animation\",\"authors\":\"Carlos R. Morales\",\"doi\":\"10.1109/IV.1999.781582\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The broadcast animation division of High Voltage Software was contracted by the Chicago Bulls Organization to complete an animated opening to be shown at the United Center and on television before each home game. A team of animators and compositors developed a production pathway based on the use of motion capture data to coordinate the use of high-end NURBS based animation and lower-end polygonal based animation tools, and compositing software.\",\"PeriodicalId\":340240,\"journal\":{\"name\":\"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)\",\"volume\":\"97 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-07-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IV.1999.781582\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"1999 IEEE International Conference on Information Visualization (Cat. No. PR00210)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.1999.781582","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
High Voltage Software的广播动画部门与芝加哥公牛队签约,完成在联合中心和每场主场比赛前在电视上播放的动画开场。一组动画师和合成师开发了一个基于使用动作捕捉数据的制作路径,以协调使用高端NURBS动画和低端多边形动画工具,以及合成软件。
Integration of high-end and low-end animation tools: a case study of the production pathway for the Chicago Bulls broadcast animation
The broadcast animation division of High Voltage Software was contracted by the Chicago Bulls Organization to complete an animated opening to be shown at the United Center and on television before each home game. A team of animators and compositors developed a production pathway based on the use of motion capture data to coordinate the use of high-end NURBS based animation and lower-end polygonal based animation tools, and compositing software.