初中九年级课堂经典学习空间探索3D游戏

Widagdo, A. S. Rohman, E. M. Husni
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引用次数: 0

摘要

古典学习仍然存在着严重的问题,特别是在学习效果和学生学习自然科学(IPA)特定学科的动机不高。课堂学习仍然实行以教师为中心的学习范式,把教师作为知识的源泉。在目前的发展阶段,孩子是快乐的,并寻求新的挑战。学龄儿童喜欢玩游戏的趋势证明了这一点,因为游戏通常会带来新的单词和挑战。空间探索3D游戏是为经典学习而开发的,它可以将科学(物理)的材料或概念可视化,这是理解太阳系及其过程的能力标准。设计空间探索3D游戏模拟太阳系外太空物体。空间探索三维经典学习游戏采用讨论和演示的方法。实施结果表明,经典学习空间探索三维游戏能够提高学习效果,提高学生学习动机,有效地创造以学生为中心的学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Space Exploration 3D Game for classical learning in Junior High School nine grade class
Classical learning is still experiencing serious problem, especially in learning outcomes and students' low motivation to learn particular subjects of Natural Science (IPA). Learning in the classroom is still implementing a teacher-centered learning paradigm puts the teacher as a source of knowledge. At the present stage of development a child is happy and looking for new challenge. This is demonstrated by the tendency of school-age children like to play the game because in generally game presents new word and challenges. Space Exploration 3D Game is developed for classical learning which can visualize the material or the concept of science (physics) the standard of competence to understand the solar system and the processes that occur in it. Design Space Exploration 3D Game simulate outer space objects in the solar system. Space Exploration 3D Game for classical learning uses Discussion and Demonstration Methods. The result of implementation shows that the Space Exploration 3D Game for classical learning can improve learning outcomes and students' motivation and effective in creating student-centered learning.
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