用于训练视障人士的感官替代装置的虚拟环境

Alin Dragos Bogdan Moldoveanu, I. Stanica, M. Dascalu, Constanta Nicoleta Bodea, Daniel Flamaropol, F. Moldoveanu, Bogdan Taloi, R. Unnþórsson
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引用次数: 4

摘要

虚拟现实是一项新兴技术,可成功用于军事、空间、教育或医疗保健等许多领域开发培训工具。本文提出了一种感官替代装置的训练策略,以提高视障人士的自主能力,从而提高视障人士的生活质量。该策略的核心是一个高度互动的虚拟训练环境,由模拟现实和想象设置的3D场景组成。培训是基于游戏化原则,因为虚拟环境被设计成一个高度沉浸式的严肃游戏,有一些基本元素,如任务,奖励或增加任务的复杂性,可以保持用户的积极性,帮助他们获得有用的日常生活技能。此外,在训练环境中还提供了一系列迷你游戏,因为重复的动作可以促进特定技能的提高。通过使用合适的硬件设备,可以通过听觉和触觉手段将虚拟训练环境呈现给视障用户。本文提出了基于虚拟现实的培训策略,以解决为有特殊需求的用户提供有效的培训体验所面临的诸多挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Virtual environments for training visually impaired for a sensory substitution device
Virtual reality represents an emerging technology, which can be successfully used to develop training tools in many domains, such as military, space, education or healthcare. The current paper proposes a training strategy for a sensory substitution device in order to improve the ability of visually impaired people to be autonomous, thus to increase the quality of their lives. The core of the strategy is a highly interactive virtual training environment, composed of 3D scenes simulating both realistic and imaginary settings. The training is based on gamification principles, as the virtual environment is designed as a highly immersive serious game, with essential elements such as quests, rewards or increasing complexity of tasks which can maintain its users motivated and help them acquire useful day-to-day life skills. Also, a series of mini-games are available in the training environment, as repetitive actions can facilitate the improvement of specific skills. By using appropriate hardware equipment, the virtual training environment can be rendered to the visually impaired users through acoustic and haptic means. The paper presents our proposed training strategy based on virtual reality in the context of numerous challenges of offering efficient training experiences to users with special needs.
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