虚拟现实课堂:使用虚拟现实游戏为特殊教育需要学习课堂环境

Arik Kurniawati, Ari Kusumaningsih, Imam Hasan
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引用次数: 10

摘要

有特殊需要的儿童在身体、大脑和交流方式上都有限制。教育有特殊教育需要的儿童需要一套独特的工具和方法。技术有望成为有特殊需要的儿童学习的有效手段。基于虚拟现实的游戏被认为是一种有趣的有效干预手段,可以提高儿童的感知能力。我们提出了第一个针对感知能力的虚拟现实游戏研究。该游戏利用虚拟现实说服儿童在课堂环境中获得物体。游戏帮助孩子们集中精力寻找、选择和指向物体(基于视觉和听觉刺激)。这些研究的参与者是精神残疾、自闭症和学习障碍的儿童。我们的初步研究结果表明,游戏是完全清晰和用户友好的特殊需要的儿童。大多数参与者掌握了所有指令,几乎不需要任何教学策略。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Class VR: Learning Class Environment for Special Educational Needs using Virtual Reality Games
Children with special needs have limitations on the physical, brain and way of communication. Teaching children with Special Educational Needs (SENs) requires exclusive sets of tools and methods. Technology is expected to be an effective means of learning for children with special needs. Virtual reality-based games proposed as an enjoyable effective intervention to improve skills in children with SENs.We present the first virtual reality game research for SENs. The game persuade children to get the objects in a class environment using virtual reality. The game help children to focus in finding, selecting and pointing the objects (based on visual and auditory stimuli). The participants of these research are mental disabilities, autism and learning disabilities children. The results of our preliminary study showed that the game is completely clear and user-friendly for children with special needs. Most of the participants mastered all instructions with little instructional tactic needed.
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