从零开始验证:学习者程序的程序分析

Andreas Stahlbauer, Christoph Frädrich, G. Fraser
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引用次数: 9

摘要

像Scratch这样基于块的编程语言通过提供隐藏细节的高级结构和防止语法错误的程序来支持学习者。然而问题经常出现:这个程序能满足给定的任务吗?为什么我的程序不工作?为了支持学习者和教育者,需要自动程序分析来回答这些问题。虽然调整现有的分析来处理块而不是文本语句是很直接的,但由基于块的语言(如Scratch)控制的程序领域与传统程序非常不同:在Scratch中,多个参与者表示为高度并发的程序,在图形舞台上交互,由用户输入控制,尽管基于块的程序语句看起来很有趣,但它们隐藏了决定视觉方面和运动的复杂数学运算。由于缺乏明确定义的语义,进一步阻碍了对这类程序的分析,这通常是由编程环境的实现者做出的临时决策造成的。为了启用程序分析,我们使用一种中间语言定义Scratch的语义。基于这种中间语言,我们利用抽象解释和软件模型检查的概念,实现了Scratch程序的baset程序分析框架。和Scratch一样,Bastet基于Web技术,用TypeScript编写,可以使用NodeJS执行,甚至可以直接在浏览器中执行。对279个儿童编写的程序的评估表明,Bastet为分析Scratch程序提供了一个实用的解决方案,从而实现了自动提示生成、自动评估学习者进度或自动评分等应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Verified from Scratch: Program Analysis for Learners' Programs
Block-based programming languages like Scratch support learners by providing high-level constructs that hide details and by preventing syntactically incorrect programs. Questions nevertheless frequently arise: Is this program satisfying the given task? Why is my program not working? To support learners and educators, automated program analysis is needed for answering such questions. While adapting existing analyses to process blocks instead of textual statements is straightforward, the domain of programs controlled by block-based languages like Scratch is very different from traditional programs: In Scratch multiple actors, represented as highly concurrent programs, interact on a graphical stage, controlled by user inputs, and while the block-based program statements look playful, they hide complex mathematical operations that determine visual aspects and movement. Analyzing such programs is further hampered by the absence of clearly defined semantics, often resulting from ad-hoc decisions made by the implementers of the programming environment. To enable program analysis, we define the semantics of Scratch using an intermediate language. Based on this intermediate language, we implement the Bastet program analysis framework for Scratch programs, using concepts from abstract interpretation and software model checking. Like Scratch, Bastet is based on Web technologies, written in TypeScript, and can be executed using NodeJS or even directly in a browser. Evaluation on 279 programs written by children suggests that Bastet offers a practical solution for analysis of Scratch programs, thus enabling applications such as automated hint generation, automated evaluation of learner progress, or automated grading.
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