通过顺序抽象和细化来管理设计调试中的复杂性

Brian Keng, A. Veneris
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引用次数: 8

摘要

随着现代设计规模和误差轨迹的不断扩大,设计调试成为VLSI设计流程中越来越困难的一项任务。本文提出了一种新的设计调试的抽象和细化技术,解决了调试复杂性的两个关键组成部分,即设计尺寸和错误跟踪长度。抽象技术的工作原理是将原设计的模块去掉,代之以错误电路的模拟值,从而对调试问题进行低逼近。在每个抽象问题解决后,细化策略使用由此产生的UNSAT核心来指导应该细化哪些模块。除了模块之外,还允许跨时间框架进行精化,从而扩展了此精化策略。实验结果表明,所提出的算法能够返回所有实例的解决方案,而没有技术证明这种方法在解决实际调试问题时的可行性,只有41%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Managing complexity in design debugging with sequential abstraction and refinement
Design debugging is becoming an increasingly difficult task in the VLSI design flow with the growing size of modern designs and their error traces. In this work, a novel abstraction and refinement technique for design debugging is presented that addresses two key components of the debugging complexity, the design size and the error trace length. The abstraction technique works by under-approximating the debugging problem by removing modules of the original design and replacing them with simulated values of the erroneous circuit. After each abstract problem is solved, the refinement strategy uses the resulting UNSAT core to direct which modules should be refined. This refinement strategy is extended by allowing refinement of across time-frames in addition to modules. Experimental results show that the proposed algorithm is able to return solutions for all instances compared to only 41% without the technique demonstrating the viability of this approach in tackling real-world debugging problems.
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