基于编码器-解码器模型和迁移学习的简单而复杂的序列摘要生成

Y. Tagawa, Kazutaka Shimada
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引用次数: 0

摘要

本文介绍了一种基于编码器-解码器模型的棒球比赛局数汇总方法。棒球比赛的每一局都包含一些事件,如安打、三振出局、本垒打和得分。通过简化事件描述,可以提高事件信息的可读性。我们的方法学习了每一局的详细比赛数据和一局报告之间的关系。我们还将从游戏总结中获得的复杂表达式与模型结合在一起。我们称之为改变游戏规则的短语,GP。我们任务中的一个问题是用于学习的训练数据的大小。为了解决这个问题,我们将迁移学习方法应用到我们的方法中。在实验中,我们用迁移学习来评估我们的方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simple and sophisticated inning summary generation based on encoder-decoder model and transfer learning
This paper describes an inning summarization method for a baseball game by using an encoder-decoder model. Each inning in a baseball game contains some events, such as hits, strikeouts, homeruns and scoring. Simplified description of the events leads to the improvement of readability of the inning information. Our method learns a relation between play-by-play data in each inning and inning reports. We also incorporate sophisticated expressions acquired from game summaries with the model. We call them Game-changing Phrase, GP. One problem in our task is the size of training data for the learning. To solve this problem, we apply a transfer learning approach into our method. In the experiment, we evaluate the effectiveness of our method with the transfer learning.
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