基于虚拟现实头戴式耳机的软件组件交互可视化

A. Schreiber, Marlene Bruggemann
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引用次数: 22

摘要

在大型软件项目中,如果当前的设计文档已经过时或者根本不存在,就很难理解所实现软件系统的实际架构。对于基于OSGi组件规范的系统(用于构建带有后端和前端服务的大型应用程序),用于可视化实际体系结构的工具可以帮助理解系统。我们提供了一个交互式工具,可以使用虚拟现实耳机在3D中可视化基于osgi的系统及其组件、包、服务和依赖项。它使用了模块化电子系统的隐喻。该工具允许软件工程师、项目经理或客户探索体系结构,并获得关于组件大小及其依赖关系的第一印象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Interactive Visualization of Software Components with Virtual Reality Headsets
In large software projects, it can be hard to understand the actual architecture of the implemented software systems if current design documents are outdated or do not exist at all. For systems based on the OSGi component specification, which are used to build quite large applications with back-end and front-end services, tools for visualizing the actual architecture can help to understand the system. We provide an interactive tool that visualizes OSGi-based systems with their components, packages, services, and dependencies in 3D using Virtual Reality headsets. It uses the metaphor of modular electronic systems. The tool allows software engineers, project managers, or clients to explore the architecture and get a first impression about component sizes and their dependencies.
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