{"title":"基于交互式遗传算法的仿人机器人运动自动生成系统","authors":"S. Oki, M. Hagiwara","doi":"10.1109/GCCE.2013.6664766","DOIUrl":null,"url":null,"abstract":"In this paper, we propose an automatic motion generation system for a humanoid-like robot based on Interactive Genetic Algorithm(IGA). The proposed system can generate various movements for ten kinds of emotions, i.e., joy, anger, sadness, fear, shame, like, dislike, irritate, easy and surprise. Because of employment of IGA, users' burden is low. Laban features are also used for effective learning. We performed two kinds of evaluation experiments. One is evaluation of generated movements, second one concerns effectiveness of usage of Laban features. In addition, clustering analysis is carried out to find various findings for movements.","PeriodicalId":294532,"journal":{"name":"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)","volume":"231 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"An automatic motion generation system for humanoid-like robot based on Interactive GA\",\"authors\":\"S. Oki, M. Hagiwara\",\"doi\":\"10.1109/GCCE.2013.6664766\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose an automatic motion generation system for a humanoid-like robot based on Interactive Genetic Algorithm(IGA). The proposed system can generate various movements for ten kinds of emotions, i.e., joy, anger, sadness, fear, shame, like, dislike, irritate, easy and surprise. Because of employment of IGA, users' burden is low. Laban features are also used for effective learning. We performed two kinds of evaluation experiments. One is evaluation of generated movements, second one concerns effectiveness of usage of Laban features. In addition, clustering analysis is carried out to find various findings for movements.\",\"PeriodicalId\":294532,\"journal\":{\"name\":\"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)\",\"volume\":\"231 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/GCCE.2013.6664766\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 IEEE 2nd Global Conference on Consumer Electronics (GCCE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GCCE.2013.6664766","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An automatic motion generation system for humanoid-like robot based on Interactive GA
In this paper, we propose an automatic motion generation system for a humanoid-like robot based on Interactive Genetic Algorithm(IGA). The proposed system can generate various movements for ten kinds of emotions, i.e., joy, anger, sadness, fear, shame, like, dislike, irritate, easy and surprise. Because of employment of IGA, users' burden is low. Laban features are also used for effective learning. We performed two kinds of evaluation experiments. One is evaluation of generated movements, second one concerns effectiveness of usage of Laban features. In addition, clustering analysis is carried out to find various findings for movements.