朝着实现六自由度压缩光场的方向发展

A. Hinds, D. Doyen, P. Carballeira
{"title":"朝着实现六自由度压缩光场的方向发展","authors":"A. Hinds, D. Doyen, P. Carballeira","doi":"10.1109/ICME.2017.8019543","DOIUrl":null,"url":null,"abstract":"360° video, supporting the ability to present views consistent with the rotation of the viewer's head along three axes (roll, pitch, yaw) is the current approach for creation of immersive video experiences. Nevertheless, a more fully natural, photorealistic experience — with support of visual cues that facilitate coherent psycho-visual sensory fusion without the side-effect of cyber-sickness — is desired. 360° video applications that additionally enable the user to translate in x, y, and z directions are clearly a subsequent frontier to be realized toward the goal of sensory fusion without cyber-sickness. Such support of full Six Degrees-of-Freedom (6 DoF) for next generation immersive video is a natural application for light fields. However, a significant obstacle to the adoption of light field technologies is the large data necessary to ensure that the light rays corresponding to the viewer's position relative to 6-DoF are properly delivered, either from captured light information or synthesized from available views. Experiments to improve known methods for view synthesis and depth estimation are therefore a fundamental next step to establish a reference framework within which compression technologies can be evaluated. This paper describes a testbed and experiments to enable smooth and artefact-free view transitions that can later be used in a framework to study how best to compress the data.","PeriodicalId":330977,"journal":{"name":"2017 IEEE International Conference on Multimedia and Expo (ICME)","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-07-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Toward the realization of six degrees-of-freedom with compressed light fields\",\"authors\":\"A. Hinds, D. Doyen, P. Carballeira\",\"doi\":\"10.1109/ICME.2017.8019543\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"360° video, supporting the ability to present views consistent with the rotation of the viewer's head along three axes (roll, pitch, yaw) is the current approach for creation of immersive video experiences. Nevertheless, a more fully natural, photorealistic experience — with support of visual cues that facilitate coherent psycho-visual sensory fusion without the side-effect of cyber-sickness — is desired. 360° video applications that additionally enable the user to translate in x, y, and z directions are clearly a subsequent frontier to be realized toward the goal of sensory fusion without cyber-sickness. Such support of full Six Degrees-of-Freedom (6 DoF) for next generation immersive video is a natural application for light fields. However, a significant obstacle to the adoption of light field technologies is the large data necessary to ensure that the light rays corresponding to the viewer's position relative to 6-DoF are properly delivered, either from captured light information or synthesized from available views. Experiments to improve known methods for view synthesis and depth estimation are therefore a fundamental next step to establish a reference framework within which compression technologies can be evaluated. This paper describes a testbed and experiments to enable smooth and artefact-free view transitions that can later be used in a framework to study how best to compress the data.\",\"PeriodicalId\":330977,\"journal\":{\"name\":\"2017 IEEE International Conference on Multimedia and Expo (ICME)\",\"volume\":\"65 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-07-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 IEEE International Conference on Multimedia and Expo (ICME)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICME.2017.8019543\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 IEEE International Conference on Multimedia and Expo (ICME)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2017.8019543","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

摘要

360°视频,支持呈现与观众头部沿三个轴(滚动、俯仰、偏航)旋转一致的视图的能力,是当前创建沉浸式视频体验的方法。然而,一种更自然、更逼真的体验——在视觉线索的支持下,促进连贯的心理-视觉感官融合,而没有网络病的副作用——是需要的。360°视频应用程序还可以让用户在x, y和z方向上进行转换,这显然是实现无网络眩晕的感官融合目标的后续前沿。这种对下一代沉浸式视频的全六自由度(6 DoF)支持是光场的自然应用。然而,采用光场技术的一个重大障碍是,需要大量数据来确保与观看者相对于6-DoF的位置相对应的光线正确传递,无论是从捕获的光信息还是从可用视图合成的光线。因此,改进已知的视图合成和深度估计方法的实验是建立一个可以评估压缩技术的参考框架的基本下一步。本文描述了一个测试平台和实验,以实现平滑和无伪像的视图转换,可以在以后的框架中使用,以研究如何最好地压缩数据。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Toward the realization of six degrees-of-freedom with compressed light fields
360° video, supporting the ability to present views consistent with the rotation of the viewer's head along three axes (roll, pitch, yaw) is the current approach for creation of immersive video experiences. Nevertheless, a more fully natural, photorealistic experience — with support of visual cues that facilitate coherent psycho-visual sensory fusion without the side-effect of cyber-sickness — is desired. 360° video applications that additionally enable the user to translate in x, y, and z directions are clearly a subsequent frontier to be realized toward the goal of sensory fusion without cyber-sickness. Such support of full Six Degrees-of-Freedom (6 DoF) for next generation immersive video is a natural application for light fields. However, a significant obstacle to the adoption of light field technologies is the large data necessary to ensure that the light rays corresponding to the viewer's position relative to 6-DoF are properly delivered, either from captured light information or synthesized from available views. Experiments to improve known methods for view synthesis and depth estimation are therefore a fundamental next step to establish a reference framework within which compression technologies can be evaluated. This paper describes a testbed and experiments to enable smooth and artefact-free view transitions that can later be used in a framework to study how best to compress the data.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信