在消费级CUDA gpu上实现经济的双重工作精度矩阵乘法

N. Fujimoto
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引用次数: 2

摘要

在“as if”之后按$K$计算的点积忠实地四舍五入-fold工作精度(K>=2)已知只能用IEEE 754浮点标准中定义的浮点数计算。本文提出了一种基于点积计算方法的两倍工作精度矩阵乘法的CUDA GPU实现。在GeForce GTX580和GTX560Ti上的实验结果表明,与CUBLAS dgemm在Tesla C2070高端GPU上的双精度性能相比,该实现在两倍工作精度下的GFLOPS性能提高了1.84 ~ 1.95倍。该实现可以在低成本消费级gpu的双精度性能有限的情况下获得更高的伪双精度性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Economical Two-fold Working Precision Matrix Multiplication on Consumer-Level CUDA GPUs
Dot product faithfully rounded after "as if" computed in $K$-fold working precision (K>=2)is known to be computable only with floating-point numbers defined in IEEE 754 floating-point standard.This paper presents a CUDA GPU implementation of two-fold working precision matrix multiplication based on the dot product computation method.Experimental results on a GeForce GTX580 and a GTX560Ti show that the proposed implementation has 1.84 to 1.95 timeshigher GFLOPS performance in two-fold working precision compared to the performance of CUBLAS dgemm in double-precision on a Tesla C2070 high-end GPU.The proposed implementation can be used to obtain higher performance in pseudo double-precision with low cost consumer-level GPUs whose double-precision native performance is limited.
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