光学透视增强现实中的感知透明度

Lili Zhang, M. Murdoch
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引用次数: 6

摘要

光学透视(OST)显示叠加渲染图像到现实世界的背景创建增强现实(AR)。但是渲染和现实世界背景之间的混合引入了感知的透明度。渲染中亮度的增加降低了背景对比度,并降低了感知的透明度,这在现有的颜色外观模型或显示颜色管理管道中没有纳入。我们研究了增强现实中的感知透明度,重点研究了渲染和图案背景在不同亮度、对比度和波形下的相互作用。除了增强现实对比度,我们还通过改变亮度幅度来研究模拟对比度调制。进行了两个心理物理实验来量化感知的透明度。第一个实验使用直接标度法测量了感知透明度量表,第二个实验评估了两种对比度调制方法之间的透明度等效性。结果表明,这两种方法引起了不同的透明度感知。背景对比度对感知的AR透明度有显著影响,而背景亮度和波形对感知的AR透明度没有显著影响。我们提出了一个基于AR亮度和背景对比度的第一个实验结果预测感知透明度的模型。通过二次实验对模型进行了验证,表明该模型具有较好的预测效果。我们的模型在OST AR中提出了一个新的感知维度,可以将其纳入颜色管理管道以提高AR图像质量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Perceived Transparency in Optical See-Through Augmented Reality
Optical see-through (OST) displays overlay rendered images to the real-world background creating augmented reality (AR). But the blending between the rendering and the real-world background introduces perceived transparency. The increased luminance on the rendering decreases the background contrast, and reduces the perceived transparency, which is not incorporated in existing color appearance models or display color management pipelines. We studied the perceived transparency in AR focusing on the interaction between the rendering and the patterned background in various luminance, contrast, and wave forms. In addition to AR contrast, we also examined simulated contrast modulation by changing the luminance amplitude. Two psychophysical experiments were conducted to quantify the perceived transparency. The first experiment measured a perceived transparency scale using direct scaling, and the second experiment evaluated the transparency equivalency between two methods of contrast modulation. The result showed that the two methods evoke different transparency perceptions. The background contrast affects the perceived AR transparency significantly, while the background luminance and wave form do not. We proposed a model predicting the perceived transparency based on the first experiment result from AR luminance and background contrast. The model was verified with the second experiment and showed good prediction. Our model presented a new perceptual dimension in OST AR and can possibly be incorporated into color management pipeline to improve AR image quality.
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