对数字游戏科学的分类学贡献

K. Jantke, Swen E. Gaudl
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引用次数: 18

摘要

一般来说,思考数字游戏,讨论NPC行为和AI的创新、界面技术、严肃游戏应用领域等细节,都需要一种科学的话语语言。对数字游戏和数字游戏玩法分类的贡献是数字游戏科学的基本基础。本文引入了数字游戏的规范分类法,并将其扩展为数字游戏的综合分类法。实际工作表明了这种方法的有效性,即强调严肃游戏的开发和应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Taxonomic contributions to digital games science
Pondering digital games, in general, and discussing details such as, e.g., innovations of NPC behavior and AI, of interface technologies, of serious games application areas, and the like requires a language of scientific discourse. Contributions to a taxonomy of digital games and of digital game playing are essential preliminaries to a digital games science. There is introduced a canonical taxonomy of digital games which is later on extended toward a comprehensive taxonomy of digital games. Practical work shows the usefulness of the approach whereby emphasis is put on serious games development and applications.
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