构建VLSI模块生成器的图形/程序环境

D. Gamble, R. Hobson
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引用次数: 1

摘要

描述了提高使用程序布局技术实现VLSI模块生成器的设计人员的工作效率和工作环境的新技术。作为解释和编译语言的示例,APL和C可以与高级图形显示系统接口,从而消除与坐标输入和引用相关的繁琐。设计人员可以程序化地定义任意复杂的对象,如解码器、存储阵列、桶移位器等,通过使用称为trail的新路径形成原语交互地将原语对象和单元拼接在一起。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Towards a graphics/procedural environment for constructing VLSI module generators
New techniques for improving the productivity and working environment of designers who use procedural layout techniques for implementing VLSI module generators are described. APL and C, as examples of interpreted and compiled languages, can be interfaced to an advanced graphics display system in such a way that the tediousness associated with coordinate entry and referencing is removed. Designers can procedurally define arbitrarily complex objects, such as decoders, memory arrays, barrel shifters, etc., by interactively stitching primitive objects and cells together using a new path-forming primitive called a trail.<>
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