用功能近红外光谱研究玩电子游戏对视觉注意力和脑血流动力学的影响

S. B. Erdoğan, Canan Bilgin, Beyza Turan, A. Akın
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引用次数: 0

摘要

电子游戏对学龄儿童来说是一种很有吸引力的娱乐方式。尽管这种活动对儿童发育有许多不利影响,但只有少数研究调查了电子游戏对大脑活动的生物学影响。本研究的目的是:(1)调查视频游戏对注意力和视觉技能的影响;(2)通过功能性近红外光谱(fNIRS)研究训练引起的表现改变与区域脑氧合水平的关系。24名高中生(12名电子游戏玩家和12名非电子游戏玩家)参与了这项研究。研究对象被要求进行任务转换实验。用近红外光谱仪测量前额叶皮层脑氧合水平。与非电子游戏玩家相比,电子游戏玩家对刺激的反应时间(p≪0.02)较短,错误率(p≪0.04)较低。随着任务变得越来越困难;它们能够通过更大幅度地增加前额叶氧合来保持更好的性能(p≪0.008)。结果表明,玩电子游戏会改变视觉技能和手眼协调能力。在电子游戏玩家中观察到的更高的前额叶氧合表明,他们大脑中有限的血管资源可能被转移到与执行功能有关的区域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Investigation of the effect of playing video games on visual attention and brain hemodynamics with functional near infrared spectroscopy
Video game playing is an attractive form of entertainment among school-age children. Although this activity has many adverse effects on child development, there have been only a few studies examining the biological effects of video games on brain activity. The aims of this study were i) to investigate effects of video game playing on attentional capacity and visual skills ii) to relate training induced alterations in performance with regional cerebral oxygenation levels obtained by functional near infrared spectroscopy (fNIRS). 24 high school students (12 video game players and 12 non-video game players) participated in the study. Subjects were asked to perform a task-switching experiment. Cerebral oxygenation level in the prefrontal cortex was measured with a near infrared spectroscopy device. Video game players had shorter reaction times (p≪0.02) to presented stimuli and lower error rates (p≪0.04) when compared to non-video game players. As the task became more difficult; they were able to sustain better performance with more profound increase in prefrontal oxyenation (p≪0.008). The results imply that video game playing alters visual skills and hand-eye coordination. Higher prefrontal oxygenation observed in video game players suggests that limited vascular resources in their brain might be transferred towards areas involved in executive function.
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