一个基于脑电图脑机接口的严肃游戏应用程序

Francisco J. Perales López, E. Amengual
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引用次数: 2

摘要

严肃游戏已经证明了它们作为治疗运动、感觉和认知障碍的有效资源。在本文中,我们认为脑机接口(BCI)作为一种新的交互机制,可以用于严肃游戏中,由于神经反馈刺激皮质可塑性的能力,以提高他们的康复活动。我们简要介绍了BCI严肃游戏的最新技术,以及开发这种特殊类型的软件需要考虑的因素,这种软件可能非常复杂,需要具有不同知识和技能的专家。我们提出了一种基于游戏活动焦点特征检测的新方法。我们引入了一个能够在特定游戏任务中评估Alpha波段变化的系统。我们最初的目标用户是患有脑瘫和运动障碍的儿童。该系统目前正在与控制用户进行评估,然后再与康复中心的目标用户一起操作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Serious Game Application using EEG-based Brain Computer Interface
Serious games have demonstrated their effectiveness as a therapeutic resource to deal with motor, sensory and cognitive disabilities. In this article we consider Brain Computer Interfaces (BCI) as a new interaction mechanism that could be used in serious games to improve their rehabilitation activity thanks to the ability of neurofeedback to stimulate the cortical plasticity. We present the brief state-of-the-art of BCI serious games and the factors to be considered in order to develop this particular kind of software that could be highly complex and require experts with different knowledge and skills. We propose a new approach based on the detection of focus features in the game activity. We introduce a system able to assess the Alpha band variations in particular game tasks. Our initial target users are children with cerebral palsy and motor disabilities. The system is currently under evaluation with control users before to be operated with the target users in rehabilitation centers.
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