{"title":"基于稀疏注释的纹理三维形状的协同分割","authors":"M. E. Yümer, Won Chun, A. Makadia","doi":"10.1109/CVPR.2014.38","DOIUrl":null,"url":null,"abstract":"We present a novel co-segmentation method for textured 3D shapes. Our algorithm takes a collection of textured shapes belonging to the same category and sparse annotations of foreground segments, and produces a joint dense segmentation of the shapes in the collection. We model the segments by a collectively trained Gaussian mixture model. The final model segmentation is formulated as an energy minimization across all models jointly, where intra-model edges control the smoothness and separation of model segments, and inter-model edges impart global consistency. We show promising results on two large real-world datasets, and also compare with previous shape-only 3D segmentation methods using publicly available datasets.","PeriodicalId":319578,"journal":{"name":"2014 IEEE Conference on Computer Vision and Pattern Recognition","volume":"39 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-06-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Co-segmentation of Textured 3D Shapes with Sparse Annotations\",\"authors\":\"M. E. Yümer, Won Chun, A. Makadia\",\"doi\":\"10.1109/CVPR.2014.38\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a novel co-segmentation method for textured 3D shapes. Our algorithm takes a collection of textured shapes belonging to the same category and sparse annotations of foreground segments, and produces a joint dense segmentation of the shapes in the collection. We model the segments by a collectively trained Gaussian mixture model. The final model segmentation is formulated as an energy minimization across all models jointly, where intra-model edges control the smoothness and separation of model segments, and inter-model edges impart global consistency. We show promising results on two large real-world datasets, and also compare with previous shape-only 3D segmentation methods using publicly available datasets.\",\"PeriodicalId\":319578,\"journal\":{\"name\":\"2014 IEEE Conference on Computer Vision and Pattern Recognition\",\"volume\":\"39 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-06-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 IEEE Conference on Computer Vision and Pattern Recognition\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CVPR.2014.38\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 IEEE Conference on Computer Vision and Pattern Recognition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CVPR.2014.38","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Co-segmentation of Textured 3D Shapes with Sparse Annotations
We present a novel co-segmentation method for textured 3D shapes. Our algorithm takes a collection of textured shapes belonging to the same category and sparse annotations of foreground segments, and produces a joint dense segmentation of the shapes in the collection. We model the segments by a collectively trained Gaussian mixture model. The final model segmentation is formulated as an energy minimization across all models jointly, where intra-model edges control the smoothness and separation of model segments, and inter-model edges impart global consistency. We show promising results on two large real-world datasets, and also compare with previous shape-only 3D segmentation methods using publicly available datasets.