{"title":"语法,意义和基于动作的互动","authors":"Ben Matthews","doi":"10.1145/1228175.1228258","DOIUrl":null,"url":null,"abstract":"Human movement is rightly seen as a rich and under-explored resource for the design of novel interaction modalities. In this paper, I briefly explore some of the difficulties inherent to harnessing what seems to be the limitless potential of human movements as a means of interacting with systems. In particular, I treat these difficulties as a symptom of the fact that movement (generally conceived), unlike language, does not have a grammar. Some implications of this for the promise of human movement as interaction design material are then discussed.","PeriodicalId":164924,"journal":{"name":"Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-11-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Grammar, meaning and movement-based interaction\",\"authors\":\"Ben Matthews\",\"doi\":\"10.1145/1228175.1228258\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Human movement is rightly seen as a rich and under-explored resource for the design of novel interaction modalities. In this paper, I briefly explore some of the difficulties inherent to harnessing what seems to be the limitless potential of human movements as a means of interacting with systems. In particular, I treat these difficulties as a symptom of the fact that movement (generally conceived), unlike language, does not have a grammar. Some implications of this for the promise of human movement as interaction design material are then discussed.\",\"PeriodicalId\":164924,\"journal\":{\"name\":\"Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-11-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1228175.1228258\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 18th Australia conference on Computer-Human Interaction: Design: Activities, Artefacts and Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1228175.1228258","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Human movement is rightly seen as a rich and under-explored resource for the design of novel interaction modalities. In this paper, I briefly explore some of the difficulties inherent to harnessing what seems to be the limitless potential of human movements as a means of interacting with systems. In particular, I treat these difficulties as a symptom of the fact that movement (generally conceived), unlike language, does not have a grammar. Some implications of this for the promise of human movement as interaction design material are then discussed.