社交网络中声誉的递归传播模型

Jooyoung Lee, J. Oh
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引用次数: 19

摘要

我们用一种新颖的分布式算法来模拟社交网络中声誉的出现和传播。在社会网络中,代理(节点)的声誉通过代理之间的相互作用以及受网络拓扑影响的邻居之间的内在和外在共识(投票)而产生和传播。我们的算法考虑节点及其邻居的程度信息来组合共识,以模拟声誉如何在网络中传播。在我们的算法中,每个节点通过考虑过去的交互来更新其邻居的声誉,计算交互的速度以测量交互最近发生的频率,并根据交互的速度调整反馈值。如果最近没有发生互动,该算法还会捕捉到声誉准确性随着时间的推移而下降的现象。我们通过实验提出了两个贡献:(1)我们证明了代理的声誉值受到代理在网络中的位置和相邻拓扑的影响;(2)我们还表明,我们的算法可以比现有算法更准确地计算信誉,特别是当拓扑信息重要时。在随机社会网络和自治系统网络中进行了实验,以发现恶意节点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A model for recursive propagations of reputations in social networks
We model the emergence and propagation of reputations in social networks with a novel distributed algorithm. In social networks, reputations of agents (nodes) are emerged and propagated through interactions among the agents and through intrinsic and extrinsic consensus (voting) among neighbors influenced by the network topology. Our algorithm considers the degree information of nodes and of their neighbors to combine consensus in order to model how reputations travel within the network. In our algorithm, each node updates reputations on its neighbors by considering past interactions, computing the velocity of the interactions to measure how frequent the interactions have been occurring recently, and adjusting the feedback values according to the velocity of the interaction. The algorithm also captures the phenomena of accuracy of reputations decaying over time if interactions have not occurred recently. We present two contributions through experiments: (1) We show that an agent's reputation value is influenced by the position of the agent in the network and the neighboring topology; (2) We also show that our algorithm can compute more accurate reputations than existing algorithms especially when the topological information matters. The experiments are conducted in random social networks and Autonomous Systems Networks to find malicious nodes.
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