DriverSense:一个超现实的测试平台,用于设计和评估自动驾驶汽车中的新型用户界面

P. Lungaro, Konrad Tollmar, S. Firdose, Conrado Mateu Gisbert, Gaël Dubus
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引用次数: 6

摘要

本文介绍了一种新型实验平台DriverSense,用于设计和验证自动驾驶和远程控制车辆的车载用户界面。目前大多数现有的学术和工业试验台和车辆模拟器都是为了高保真地再现与驾驶体验相关的人体工程学方面。然而,随着越来越多的自动驾驶和远程控制车辆模式的部署,预计驾驶体验的数字组件将变得越来越重要,因为用户将更少地参与实际驾驶任务,更多地参与监督活动。在这方面,高视觉测试平台保真度成为支持未来机载接口设计和评估的重要先决条件。基于超现实视频游戏《侠盗猎车手5》的“DriverSense”就是为了满足这种需求而开发的。为了展示其实验的灵活性,介绍了一组选定的案例研究,包括抬头显示器(hud),增强现实(ar)和定向音频解决方案。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DriverSense: a hyper-realistic testbed for the design and evaluation of novel user interfaces in self-driving vehicles
This paper presents DriverSense, a novel experimental platform for designing and validating onboard user interfaces for self-driving and remotely controlled vehicles. Most of currently existing academic and industrial testbeds and vehicular simulators are designed to reproduce with high fidelity the ergonomic aspects associated with the driving experience. However, with increasing deployment of self-driving and remote controlled vehicular modalities, it is expected that the digital components of the driving experience will become more and more relevant, because users will be less engaged in the actual driving tasks and more involved with oversight activities. In this respect, high visual testbed fidelity becomes an important pre-requisite for supporting the design and evaluation of future onboard interfaces. DriverSense, which is based on the hyper-realistic video game GTA V, has been developed to satisfy this need. To showcase its experimental flexibility, a set of selected case studies, including Heads-Up Diplays (HUDs), Augmented Reality (ARs) and directional audio solutions, are presented.
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