面向阵列处理的大尺度声信号仿真

G. Llort-Pujol, C. Sintes, T. Chonavel, D. Guériot, R. Garello
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引用次数: 5

摘要

由于水下数据采集的操作限制,模拟真实的声纳数据,如图像、条纹测深剖面或干涉信号,对于根据传感器设置、海底性质和地形调整检测和分类算法至关重要。此外,只要这种仿真工具提供模块化和灵活的水下世界表示(多个传感器、环境和采集条件),任何性能估计或预测的鲁棒性都可以大大增强。对于信号和阵列的处理,不仅需要产生由分辨率单元后向散射的信号能量,而且需要产生传达其理论统计特性的相位信息。为此,本文提出了一种基于布朗运动的方法,从分辨率单元内一组扩展的单个散射体的贡献中产生复杂的高斯信号。由此产生的过程保留了在表面上积分时的能量守恒,以及海底不同区域之间的去相关关系,以及用于干涉测量应用的两个传感器之间的正确干扰。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simulation on large scale of acoustic signals for array processing
Due to operational constraints for underwater data acquisition, simulating realistic sonar data, like images, swath bathymetry profiles or interferometric signals, is crucial for tuning detection and classification algorithms according to sensors settings, sea-bottom nature and topography. Moreover, the robustness of any performance estimation or prediction can be greatly enhanced, as soon as such a simulation tool provides a modular and flexible underwater world representation (multiple sensors, environments and acquisition conditions. For signal and array processing, it is essential not only to generate the signal energy backscattered by a resolution cell, but also to produce a phase information that conveys its theoretical statistical properties. To this end, this paper proposes a Brownian motion-based approach to generate complex Gaussian signals from the contribution of a set of extended single scatterers inside a resolution cell. The resulting process preserves the conservation of energy when integrating on surfaces, as well as the decorrelation between different areas of the sea bottom, and the right interference between two sensors for interferometric applications.
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