鲁棒艺术导向流体的模型预测控制

Tuur Stuyck, P. Dutré
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引用次数: 2

摘要

基于物理的动画已经成为计算机图形学的一个重要工具,在再现逼真的自然现象方面是必不可少的。研究人员一直在寻找控制被动模拟的工具,使艺术家能够轻松地修改模拟以最适合艺术需求。然而,流体运动是很难预测的,如果不是不可能的话,仅仅通过改变全局变量来实现特定的行为是非常困难的。为了实现这一目标,主动控制仿真是必要的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Model predictive control for robust art-directable fluids
Physics-based animation has become an important tool in computer graphics and is essential in recreating realistic looking natural phenomena. Researchers have been looking for tools to control passive simulations that allow artists to easily modify the simulation to best suit the artistic requirements. However, fluid motion is very hard to predict and it is very difficult, if not impossible, to achieve specific behavior just by altering the global variables. Active control of the simulation will be necessary to achieve this goal.
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