M. Ruiz-Santaquiteria, N. Merayo, P. Díaz, R. Barajas, P. Saavedra, I. Carrillo, J. Albéniz
{"title":"游戏化作为有机化学学习的补充-[游戏化作为有机化学学习的补充]","authors":"M. Ruiz-Santaquiteria, N. Merayo, P. Díaz, R. Barajas, P. Saavedra, I. Carrillo, J. Albéniz","doi":"10.26754/cinaic.2021.0040","DOIUrl":null,"url":null,"abstract":"- In this work, the most relevant results of this gamification are shown. Gamification is used as a learning complement in the subject Inorganic and Organic Chemistry, which is taught in the fourth semester (second year) of Chemical Enginnering degree taught in Escuela Técnica Superior de Ingeniería y Diseño Industrial (E.T.S.I.D.I.). based on questionnnaires solved by students on the Moodle platform and served as a complement for the students to acquire the necessary knowledge of Organic Chemistry. The experience was repeated twice: the first questionnaire was carried out before the first exam and the second one was carried out before the last exam of the course. Using this tool the majority of students have successfully passed the course. In addition, students reported they were highly satisfied with the use of this metodology.","PeriodicalId":369305,"journal":{"name":"Innovaciones docentes en tiempos de pandemia.","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Gamificación como complemento para el aprendizaje en Química Orgánica - [Gamification as a learning complement in Organic Chemistry]\",\"authors\":\"M. Ruiz-Santaquiteria, N. Merayo, P. Díaz, R. Barajas, P. Saavedra, I. Carrillo, J. Albéniz\",\"doi\":\"10.26754/cinaic.2021.0040\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"- In this work, the most relevant results of this gamification are shown. Gamification is used as a learning complement in the subject Inorganic and Organic Chemistry, which is taught in the fourth semester (second year) of Chemical Enginnering degree taught in Escuela Técnica Superior de Ingeniería y Diseño Industrial (E.T.S.I.D.I.). based on questionnnaires solved by students on the Moodle platform and served as a complement for the students to acquire the necessary knowledge of Organic Chemistry. The experience was repeated twice: the first questionnaire was carried out before the first exam and the second one was carried out before the last exam of the course. Using this tool the majority of students have successfully passed the course. In addition, students reported they were highly satisfied with the use of this metodology.\",\"PeriodicalId\":369305,\"journal\":{\"name\":\"Innovaciones docentes en tiempos de pandemia.\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Innovaciones docentes en tiempos de pandemia.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26754/cinaic.2021.0040\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Innovaciones docentes en tiempos de pandemia.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26754/cinaic.2021.0040","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
-在这项工作中,显示了这种游戏化的最相关结果。游戏化被用作无机和有机化学课程的学习补充,该课程在Escuela tacimnica Superior de Ingeniería y Diseño Industrial (E.T.S.I.D.I.)的化学工程学位第四学期(第二年)教授。基于学生在Moodle平台上解决的问卷,作为学生获取有机化学必要知识的补充。实验重复了两次:第一次问卷在第一次考试前进行,第二次问卷在课程最后一次考试前进行。使用这个工具,大多数学生都成功地通过了课程。此外,学生们报告说他们对这种方法的使用非常满意。
Gamificación como complemento para el aprendizaje en Química Orgánica - [Gamification as a learning complement in Organic Chemistry]
- In this work, the most relevant results of this gamification are shown. Gamification is used as a learning complement in the subject Inorganic and Organic Chemistry, which is taught in the fourth semester (second year) of Chemical Enginnering degree taught in Escuela Técnica Superior de Ingeniería y Diseño Industrial (E.T.S.I.D.I.). based on questionnnaires solved by students on the Moodle platform and served as a complement for the students to acquire the necessary knowledge of Organic Chemistry. The experience was repeated twice: the first questionnaire was carried out before the first exam and the second one was carried out before the last exam of the course. Using this tool the majority of students have successfully passed the course. In addition, students reported they were highly satisfied with the use of this metodology.