虚拟电影场景中多人角色扮演的设计与评价

I-Sheng Lin, Tsai-Yen Li, Quentin Galvane, M. Christie
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引用次数: 3

摘要

电影摄影影响观众对电影的看法。同样的故事情节可以通过不同镜头动作的呈现得到不同的诠释,这也体现了电影摄影在电影制作中的重要性。一般来说,电影制作是昂贵的,初学者和业余爱好者很少有机会在电影布景上玩和做实验。在这项工作中,我们的目标是设计和构建一个虚拟的电影拍摄环境,让用户在一个虚拟的电影场景中扮演多个角色,模拟电影制作的过程。我们的系统提供相机拍摄助手,现场导演和实时编辑工具,旨在帮助新手学习电影概念,跟踪电影制作进度,创造个性化的电影。为了验证我们的系统是一个用户友好且有效的体验电影制作的工具,我们进行了一个实验,观察不同电影背景的参与者的行为并获得反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design and evaluation of multiple role-playing in a virtual film set
Cinematography affects how the audience perceives a movie. A same story plot can be interpreted differently through the presentation of different camera movements, which show the importance of cinematography in filmmaking. Typically, filmmaking is costly, and beginners and amateurs rarely have the opportunity to play and do an experiment on a film set. In this work, we aim to design and construct a virtual environment for film shooting, allowing a user to play multiple roles in a virtual film set and emulating the process of the filmmaking. Our system provides camera shooting assistants, tools for field directing and real-time editing, aiming to help novices learn cinematographic concepts, track the progress of filmmaking, and create a personalized movie. In order to verify that our system is a user-friendly and effective tool for experiencing filmmaking, we have conducted an experiment to observe the behaviors and obtain feedback from participants with various cinematographic backgrounds.
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