{"title":"电子游戏需求量表的进一步验证和跨文化复制","authors":"Kevin Koban, N. Bowman","doi":"10.1027/1864-1105/a000280","DOIUrl":null,"url":null,"abstract":"Abstract. The Video Game Demand Scale (VGDS) is a 26-item, five-factor scale designed to assess the cognitive, emotional, physical, and social demands experienced by video game players. Given the i...","PeriodicalId":366104,"journal":{"name":"J. Media Psychol. Theor. Methods Appl.","volume":"378 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"Further Validation and Cross-Cultural Replication of the Video Game Demand Scale\",\"authors\":\"Kevin Koban, N. Bowman\",\"doi\":\"10.1027/1864-1105/a000280\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Abstract. The Video Game Demand Scale (VGDS) is a 26-item, five-factor scale designed to assess the cognitive, emotional, physical, and social demands experienced by video game players. Given the i...\",\"PeriodicalId\":366104,\"journal\":{\"name\":\"J. Media Psychol. Theor. Methods Appl.\",\"volume\":\"378 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-07-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"7\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"J. Media Psychol. Theor. Methods Appl.\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1027/1864-1105/a000280\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"J. Media Psychol. Theor. Methods Appl.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1027/1864-1105/a000280","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Further Validation and Cross-Cultural Replication of the Video Game Demand Scale
Abstract. The Video Game Demand Scale (VGDS) is a 26-item, five-factor scale designed to assess the cognitive, emotional, physical, and social demands experienced by video game players. Given the i...