凝视事件的触觉反馈

J. Kangas, Jussi Rantala, P. Majaranta, Poika Isokoski, R. Raisamo
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引用次数: 11

摘要

眼动追踪输入通常依赖于视觉和听觉反馈。触觉反馈为这些已建立的方法提供了一种以前未使用的替代方法。我们描述了一项研究,以确定触觉反馈到凝视事件的自然时间限制。我们的目标是确定我们可以用多少时间来评估用户凝视的物体,并决定我们是否要给用户一个关于该物体的触觉通知。实验结果表明,在注视对象开始250毫秒以内获得反馈效果最好。较长的延迟导致对象与反馈之间不正确关联的增加。超过500毫秒的延迟会让用户感到困惑。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Haptic feedback to gaze events
Eye tracking input often relies on visual and auditory feedback. Haptic feedback offers a previously unused alternative to these established methods. We describe a study to determine the natural time limits for haptic feedback to gazing events. The target is to determine how much time we can use to evaluate the user gazed object and decide if we are going to give the user a haptic notification on that object or not. The results indicate that it is best to get feedback faster than in 250 milliseconds from the start of fixation of an object. Longer delay leads to increase in incorrect associations between objects and the feedback. Delays longer than 500 milliseconds were confusing for the user.
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