{"title":"体积电影中的相互作用:综述","authors":"Krzysztof Pietroszek","doi":"10.1145/3399715.3399957","DOIUrl":null,"url":null,"abstract":"Volumetric filmmaking is a novel and inherently interactive medium. In volumetric film the viewer takes over the director's responsibility for selecting the point of view from which the story is being told. The viewer becomes the cinematographer and the editor of the film at the moment of viewing. In this paper, we provide an overview of interaction modes in volumetric film and compare volumetric film to both traditional film and 360 video.","PeriodicalId":149902,"journal":{"name":"Proceedings of the International Conference on Advanced Visual Interfaces","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-09-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Interaction in Volumetric Film: An Overview\",\"authors\":\"Krzysztof Pietroszek\",\"doi\":\"10.1145/3399715.3399957\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Volumetric filmmaking is a novel and inherently interactive medium. In volumetric film the viewer takes over the director's responsibility for selecting the point of view from which the story is being told. The viewer becomes the cinematographer and the editor of the film at the moment of viewing. In this paper, we provide an overview of interaction modes in volumetric film and compare volumetric film to both traditional film and 360 video.\",\"PeriodicalId\":149902,\"journal\":{\"name\":\"Proceedings of the International Conference on Advanced Visual Interfaces\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the International Conference on Advanced Visual Interfaces\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3399715.3399957\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Advanced Visual Interfaces","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3399715.3399957","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Volumetric filmmaking is a novel and inherently interactive medium. In volumetric film the viewer takes over the director's responsibility for selecting the point of view from which the story is being told. The viewer becomes the cinematographer and the editor of the film at the moment of viewing. In this paper, we provide an overview of interaction modes in volumetric film and compare volumetric film to both traditional film and 360 video.